#ifndef OBENEMIES_H
#define OBENEMIES_H

#include "ObDynamic.h"


class ObEnemies : public ObDynamic{
public:
	enum ENERMY1 { RUAXANH = 65, RUADO, RUANEMDA, BAYTRENTROI };
	enum ENERMY2 { MOB01 = 70, MOB02, MOB03, SNAIL, RUBY, SQUID, FISH01, FISH02 };
	enum RUAINFO { LV1_LEFT = 5, LV1_RIGHT, LV2_LEFT, LV2_RIGHT, LV0};

	ObEnemies(){}

	virtual bool setId(int nid) { return false;}
	virtual bool setInfo(int ninfo) {return false;}

	virtual void update(float dt) {}
	virtual void render(ID3DXSprite* mSprite) {}
};

#endif